I googled a lot but i cant' make a decisions about my party composision. As far as i know Lohse and Fane are must, Lohse cause she have the best personal story and if you don't main her you will miss a lot of stuff and Fane because the story of the game is pretty much his story but i can't decide which one to main, but either way i will bring with me both of them, now i have no idea about the. Divinity can be a tough game, so with that in mind, we put together a list of characters and classes that are so strong, it will make any enemy a. This is an alternate character. Starting Talent. Pet Pal: Enables you to talk to animals. Starting Skills. Conjure Incarnate: Conjure a personal elemental that matches the ground surface it's summoned onto. Your incarnate can be buffed with infusions. Dimensional Bolt: Shoot a volatile bolt that deals damage of a random type, and then creates a corresponding surface. Elemental Totem: Target a ground surface and conjure.
So we don't know all the changes yet but if you want a good bet on the most OP classs in any RPG pick rogue. Be it a pc/ console game or any tabletop dog you'll be right 90% of the time or more. The other 5% is split between wizard and hunter. What it wont be 99% of the time is your fighter type character with a giant axe that should split trees. How I think dos should scale Barbarian / melee fighter - most risk Rogue - high risk but sneaky and dodgy. Rogue should only be highest dmg if they are at risk because lower life. Don't get me started on all the games where rogue can be the best dmg and tankiest at the same time. Wizard / hunter - low risk. Away from the direct battle. More utility options. Knight / paladin / cleric- high risk but high dmg mitigation.